JACK (Audio Connection Kit) 1.9.22

JACK Audio Connection Kit (or JACK) is a professional sound server API and pair of daemon implementations to provide real-time, low-latency connections for both audio and MIDI data between applications. Have you ever wanted to take the audio output of one piece of software and send it to another? How about taking the output of that same program and send it to two others, then record the result in the first program? Or maybe you’re a programmer who writes real-time audio and music applications and who is looking for a cross-platform API that enables not only device sharing but also inter-application audio routing, and is incredibly easy to learn and use? If so, JACK may be what you’ve been looking for. JACK2 aka jackdmp is a C++ version of the JACK low-latency audio server for multi-processor machines. It is a new implementation of the JACK server core features that aims at removing some limitations of the JACK1 design. The activation system has been changed for a data flow model and lock-free programming techniques for graph access have been used to have a more dynamic and robust system. uses a new client activation model, that allows simultaneous client execution (on a SMP machine) when parallel clients exist in the graph (client that have the same inputs). This activation model allows to better use available CPU on a smp machine, but also works on mono-processor machine. uses a lock-free way to access (read/write) the client graph, thus allowing connections/disco
Tags | jack audio server music streaming cpp |
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License | GNU GPL |
State | stable |