Audio Game Kit 1.0

AGK is a easy to learn and embed C++ toolkit for writing games. It utilizes Boost, provides many API classes and functions, 3D sound features, integration with screen readers (like JAWS) or eSpeak synthesizer or MS Speech API, NVDA, Window Eyes, system access, INI-style configuration, console I/O, an ready to use game menu, OpenGL and built-in window management, hashing functions, number conversion, and a custom memory manager, and an interpreter for AngelScript.

Tags c++ game-engine audio developers boost sfml dlib hashlib opengl snappy openal tinyai
License BSL
State initial

Recent Releases

1.019 Oct 2014 22:59 major feature: Initial release.