|Tags||game space client-server war c++ unix opengl freeglut sdl real-time-strategy|
9.0.125 Nov 2018 23:14 minor feature: - This is a minor release - most of the changes are internal and won't be visible to end users. - reformat logging output to be more syslog-like - continue refactoring some of the internal code to make use of C++ containers and remove dynamically reallocated arrays, add more std::string-ification. - For new users without a .conquest/conquest.conf file, add two new default mouse macros: scroll up = zoom in (magfactor): " " scroll down = zoom out (magfactor): " " - tighten up the conquest meta server - detect and log more errors, add some more validity checks, be more robust.
9.019 Jun 2018 19:44 major feature: See docs/HISTORY.txt for a list of the major changes in this release, Or read the github commit history. They are too numerous to list here.
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