Recent Releases

0.0.1214 Apr 2026 09:25 minor feature: + Text input fields: scrolling with cursor navigation (left/right/home/end), mid-text insertion, Ctrl+V paste; cursor blink resets on each keypress; yellow cursor color for visibility against white text + Add dealers-choice-bot: a headless rules-based CLI bot that connects to a running server like a regular client. Reads DC_PASSWORD from the environment (bot is rejected if the server has no password set). + Handle audio device disconnection: when the audio backend has no default device to reroute to, the device is stopped; register a miniaudio notification callback to detect this and restart the engine when possible (#243). + Stud games: implement bring-in forced partial bet (bringin_amount in server.conf, default 50); subsequent streets open with the player holding the best visible hand + Deuces wild: server now evaluates wild hands automatically using POKEVAL_compare_hands_wild / POKEVAL_evaluate_hand_wild; removed the end-of-hand UI selection for wild card replacement and the associated exchange button, timeout setting (wild_exchange_timeout_ms), network message (MSG_WILD_REPLACEMENT), and server-side exchange logic * bugfix: Three busy-waits, high-cpu server usage * Require libsodium unconditionally; fix authentication bypass where clients could authenticate on password-protected servers without libsodium present * bugfix: Show clear error on protocol version mismatch * Update docker-compose.yml to use DC_PASSWORD and extra arguments when running the server * Fix coin animation: animate from the player who paid, not the next player to act * Bump GAME_PROTOCOL_VERSION from 7 to 8 * Fix MSVC build + Add Debian release packages
0.0.1101 Apr 2026 08:42 minor feature: * bugfix: uninitialize miniaudio engine on sound load failure Previously called exit() without ma_engine_uninit(), locking the audio device and blocking other applications until it was replugged or the system was restarted (#198) * Change dealer rotation timeout from 60 seconds to 30
0.0.1031 Mar 2026 08:18 minor feature: + Add Texas Hold'em * bugfix: Client freezes (infinite loop in layout_cards) when slot-0 + Connection screen: cancel button, per-attempt timeout, configurable retry count (connect.attempts in player config), return to menu on failure (#204) * bugfix: Windows path handling shell32 now linked for SHGetFolderPathA; check_pathname_state verifies FILE_ATTRIBUTE_DIRECTORY * bugfix: .desktop and XDG icon installs skipped on Windows + Add animated card backs player disconnects during a game (#195) + Server and client password set via server.conf/player.conf or DC_PASSWORD env var (#187) + Add dealer indicator column to lobby player list (black square, red circle if dealer) + Play turn notification sound when local player becomes the dealer + Play game over sound when winner is determined * Fix "waiting" messages sometimes rendering when they shouldn't * Fix wrong 5-card hand selected from 6- or 7-card hands when multiple subsets share the same rank (kickers and best straight not considered); also fix straight selection incorrectly favouring a wheel over a higher straight when both are present + Implemented Admin kick/ban in the lobby and during the game * bugfix: Out-of-bounds read when the last bet-amount button was disabled while selected (CID 644890) ! BREAKING: server.conf bet_minimum/bet_median/bet_maximum replaced by a single variable-length list: bet_amounts = list, 100, 250, 500 (up to 8 values, hotkeys 1-8).
0.0.913 Mar 2026 03:35 minor feature: + Implement California lowball + Implement Six-card stud (partially complete) + Automatically sort hands + Remove cards of player when folded + Add a "Dealing" message for dealer when waiting for server to start + Disallow raise that is less than previous bet/raise + Add server config option: wild_exchange_timeout_ms + Add server config option: action_timeout_max (disconnect players after n timeouts) + Add feedback when some buttons are clicked * Increase coin size + Add card back patterns + Add F11 key for full-screen toggling * Bump game protocol to v6 * bugfix: Infinite checking when first person in a =3 person game folds * bugfix: Using AppImage, objects don't appear correctly after fullscreen switch
0.0.811 Aug 2025 20:50 minor feature: * Fix: Server does not send turn ids if player 0 disconnects during game + Display ping times in lobby + After winner declared, replace action timer with "end of game" timer + Allow specifying the client/server port via config or cli + Allow setting min, med, and max bets via server.conf
0.0.705 Aug 2025 19:53 minor feature: + Set default maximum raises per round to 3 (config option) * Fix discard button being clickable when disabled * Increase player action timeout from 20 to 30 seconds + The client will now retry server connection for 60 seconds before timing out if server is unavailable * Fix incorrect hand wins in some cases when there are 3 or more players + Add amount won to status message - Remove the simulated delay when cards are initially dealt - Explicitly link to dl and thread (Fix Slackware build)
0.0.620 Jul 2025 18:13 minor feature: + Implement Deuces Wild option * Fix tie handling * Reduce client console output messages + Partially implement 7-card stud + Add optional 'language' setting (https://dealer-s-choice.github.io/docs/CONFIG.html) * Network Protocol bumped to 3 + Add coin animation
0.0.510 Jul 2025 03:02 minor feature: Fix dealer rotation when timeout reached
0.0.407 Jul 2025 00:55 minor feature: + Add sound effects and notifications + Add ante and starting_coins amount to server.conf * Fix game choice buttons not being enabled until mouse is moved + Deal rotates to next player if dealer doesn't start a game within 60 seconds * Network Protocol bumped to 2 + Allow clients to connect while game is running + Add desktop icons and svg
0.0.324 Jun 2025 03:15 minor feature: Release v0.0.3.
0.0.221 Jun 2025 03:15 minor feature: Release v0.0.2.
0.0.117 Jun 2025 06:00 minor feature: