Recent Releases

1.0.0-rc.614 Apr 2020 14:05 minor feature: Release 1.0.0-rc.6 crash after remesh. remesh memory leak. Change default part base as PartBase::Average. Add menu to Parts Tree: Refresh. Remove short menu from Parts Tree. part widget display at wrong place. deformMap of imported document not saved. UV not generated if only uncombined or errored components exist. Optimize nodes deletion. Remove Mark Pen.
1.0.0-rc.510 Apr 2020 23:25 minor feature: Release 1.0.0-rc.5 Add preference: Toon Shader. Add menu: Export as Image. Add auto saving. Change to single instance with multiple windows. Refactor stroke mesh builder. Add menu: Import. Show edge direction on canvas. Add example model: Backpacker.
1.0.0-rc.321 Mar 2020 22:05 minor feature: Release 1.0.0-rc.3 negative skinning weight. IBL shader. Add win32 release.
1.0.0-rc.101 Mar 2020 03:15 minor feature: Release 1.0.0-rc.1 Add shortcuts for menu items. Preserve window size between runs. Drop win32 support. Add win64 support. Add remesh by integrating Instant-Meshes. Add cloth simulation by integrating FastMassSpring. New rig generator. Add Spanish and Italian language. glb exporting alpha mode setting. Add texture size preference setting. Add example model: Cat.
1.0.0-beta.2925 Dec 2019 07:25 minor feature: Add marker pen: A new way of modeling from contour. Crash when nodes are extremely small. Shader for core profile.
1.0.0-beta.2816 Dec 2019 10:05 minor feature: Release 1.0.0-beta.28 Add new generated mesh type: Grid mesh. Include non-manifold geometry in result. smooth angle. preview model zoom scale.
1.0.0-beta.2708 Nov 2019 06:25 minor feature: Release 1.0.0-beta.27 normal map generation. transparency and solubility setting for texture generation. shader for metallic parameter. Remove remote IO protocol. Add linear interpolation to motion timeline editor. Add countershading setting for texture generation. Update built-in example models.
1.0.0-beta.2604 Nov 2019 17:25 minor feature: Release 1.0.0-beta.26 undo for part tree widget. Add experiment auto colorizing. Improve mesh generation, more average edge length. icon naming for icon themes. Add tile scale setting for texture generator. Add color transparency support. Remove built-in example model: Bob. Add built-in example model: Giraffe.
1.0.0-beta.2520 Oct 2019 15:05 minor feature: Release 1.0.0-beta.25 Add shortcuts key F: bring part widget of hovered part to visible area. Add shortcut key C: toggle chamfer state. Add shortcut key O: toggle flat shading. Add shortcut key R: toggle viewport rotation. Change behaviour of shortcut key H: toggle all nodes when there is no selection. Add mini buttons to quick set cut face rotation. Add one tool button to toggle viewport rotation. Increase the icon size of mini buttons.
1.0.0-beta.2407 Oct 2019 03:16 minor feature: Release 1.0.0-beta.24 Support part color copy and paste. Add auto ragdoll animation, powered by bullet3. texture generation. optimized compiling options for windows.
1.0.0-beta.2320 Aug 2019 06:05 minor feature: Release 1.0.0-beta.23 rig bone name because of translation. Update application logo. Add deforming map. Improve UV quality. Speed up mesh generation by adding more caches. Add deforming brush. Remove drag mode icon. Add hollow modifier.
1.0.0-beta.2229 Jul 2019 07:05 minor feature: Release 1.0.0-beta.22 Improve intermediate nodes generation. Add JavaScript language support for procedural nodes generation. Optimize cut face endpoints sort algorithm. Local average base normal to keep mesh flow. Support Open and Export from command line. Add check for updates to menu. inconsistent base normal when shape is too straight. Add procedural tree example model.
1.0.0-beta.2125 Jul 2019 19:40 minor feature: - Fix build for Raspberry Pi 3 Model B+ - Fix cut face direction for intermediate nodes - Fix mesh render result flashback - Sort cut face list by x position - Support customizing cut face per each node