Godot 1.0

Godot is a multi-platform 2D and 3D game engine. It comes with a full set of development tools and an SDK, comprised of an editor and artist-oriented design and UI editor, and cross-platform deployment tools. The 2D engine supports sprites, raw pixel coordinates, particles, layers, resizing, but still provides physics and collision detection, or animations. For the 3D runtime models from Blender, Maya and Max are supported with animations, skeleton rendering, blending, shaders, lighting, different color modes and effects built-in. Godot also supports scripting through an embedded Python interpreter, with debuggng, and a C++ extension API.

Tags c++ python game engine 3d graphic programming developers
License MITL
State stable

Recent Releases

1.017 Dec 2014 06:25 major feature: First official stable release. Several hundred issues were fixed, and dozens of contributions from the community were merged.