Bruno is a newand innovativeAPI client,aimed atrevolutionizingthe status quorepresented byPostman andsimilar toolsout there. Bruno storesyourcollectionsdirectly in afolder on yourfilesystem. Weuse a plaintext markuplanguage, Bru,to saveinformationabout APIrequests. Youcan use Git orany versioncontrol of yourchoice tocollaborateover your APIcollections. Bruno isoffline-only.There are noplans to addcloud-sync toBruno, ever. Wevalue your dataprivacy andbelieve
Godot Engine isafeature-packed,cross-platformgame engine tocreate 2D and3D games from aunifiedinterface. Itprovides acomprehensiveset of commontools, so thatusers can focuson making gameswithout havingto reinvent thewheel. Gamescan be exportedin one click toa number ofplatforms,including themajor desktopplatforms(Linux, MacOSX, Windows)as well asmobile(Android, iOS)and web-based(HTML5)platforms. Godot iscompletely freeand open sourceunder the verypermissive M
This is a forkof EdytorNC, atext editor forCNCprogrammers. Codecolourizing. Sessions - tosave/restoreopen file list Send/receivethrough serialport withautomatic filesaving andSerial portfile server -possibility todownload newCNC programdirectly frommachine. Find in files Find/Replacecan be used toaddition,subtraction,multiplication,division onnumbers orhighlightingtext. inFind: Y$$ inReplace $$*2will multiplyby 2 allnumbers foundwith Y
The BiglooProgrammingLanguage TheBiglooprogramming isastrict-parenthetical-functionprogramminglanguage. Itbelongs to theLispprogramminglanguagefamily, andmorespecifically,it is adescendant ofthe Schemeprogramminglanguage. Itsdesign isgoverned by onerule: enablingScheme-basedprogrammingstyle whereC(++) isusuallyrequired. Bigloo aims atbeing apracticalprogramminglanguage and apracticalprogrammingenvironment.For it offersfeaturesusuallypresented bytraditio
Allegro is across-platformlibrary mainlyaimed at videogame andmultimediaprogramming. Ithandles common,low-level taskssuch ascreatingwindows,accepting userinput, loadingdata, drawingimages, playingsounds, etc.and generallyabstractingaway theunderlyingplatform.However,Allegro is nota game engine:you are free todesign andstructure yourprogram as youlike. Allegrohas thefollowingadditionalfeatures: Supported onWindows, Linux,Mac OSX, iPhoneand Android Use
Ursa helps youwrite code thatwill last along time: asimple,general-purposeprogramminglanguage thatis easy to pickup and willwork the sameway long intothe future.
This is thefirst publicrelease for 42;a secure OOprogramminglanguage, wellsuited forparanoidprogrammers. Astrong typesystem based onreferencecapabilities(typemodifiers) andobjectcapabilitieskeeps aliasing,mutability, andI/O undercontrol,allowing soundmodularthinking.
Potigol is aprogramminglanguage fornovices. It hasa C-stylesyntax, andPortuguese-basedlanguageconstructs.It's ascriptinglanguage, withsupport forarrays, hashes,and stringinterpolation,math functionsetc.
Picat is a ruleand logic basedprogramminglanguage. Itssyntax isderived frompatternmatching rules,but allowstraditionaldeclarative andimperativeprogramming andis suitable forgeneral-purposedevelopment. Itruns in a VM,with automaticstack/heapallocation andgarbagecollection.
The Ring is anInnovative andpracticalgeneral-purposemulti-paradigmlanguage. Thesupportedprogrammingparadigms areImperative,Procedural,Object-Oriented,Functional,Metaprogramming,Declarativeprogrammingusing nestedstructures, andNaturalprogramming.The language isportable(Windows,Linux, macOS,Android, etc.)and can be usedto createConsole, GUI,Web, Games andMobileapplications.The language isdesigned to beSimple, Small,Flexible andFast. Thelanguage issimple, try
Kojo is alearningenvironment forprogramming,math andscience,systemicthinking, butalso creativestuff. Itprovidespoint-and-clickvisualprogramming,turtlegraphics,simpifiedpicture ormediaintegration,program flowtracing, a mathlab for algebraor geometry. Italso directlyintegratesScala with fullsyntaxhighlighting,autocompletion,objectInspection.